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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

bugfix: Save victory status to prevent early exits from resulting in defeat in network matches Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing ZH Relates to Zero Hour
#2292 opened Feb 11, 2026 by Stubbjax Loading…
bugfix(view): Recalculate Camera Area Constraints when toggling Control Bar or changing Pitch, FOV Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2291 opened Feb 10, 2026 by xezon Loading…
chore(gui): Implement function GadgetTextEntrySetMaxLen() Minor Severity: Minor < Major < Critical < Blocker
#2290 opened Feb 10, 2026 by xezon Loading…
1 task
bugfix(worldbuilder): Fix script condition selection when editing newly created condition Bug Something is not working right, typically is user facing GUI For graphical user interface Minor Severity: Minor < Major < Critical < Blocker WorldBuilder Relates to World Builder
#2289 opened Feb 10, 2026 by ViTeXFTW Loading…
refactor(netpacket): Simplify initialization of net packet field types Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Network Anything related to network, servers Refactor Edits the code with insignificant behavior changes, is never user facing ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#2288 opened Feb 10, 2026 by xezon Loading…
1 task
feat(input): Use force attack to get the latest building orientation Enhancement Is new feature or request Gen Relates to Generals Input Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2282 opened Feb 9, 2026 by Caball009 Loading…
1 task
tweak(network): Increase message buffer and max packet sizes to reduce connection issues Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Network Anything related to network, servers ZH Relates to Zero Hour
#2277 opened Feb 8, 2026 by Mauller Loading… Major bug fixes
refactor(loadscreen): Refactor the single player load screen to use TheDisplay for intro video playback Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing ZH Relates to Zero Hour
#2273 opened Feb 8, 2026 by Mauller Loading…
1 task
bugfix(skirmish): Set consistent seed values for skirmish games to prevent mismatches for restarted skirmish games Bug Something is not working right, typically is user facing Major Severity: Minor < Major < Critical < Blocker Stability Concerns stability of the runtime
#2270 opened Feb 8, 2026 by Caball009 Loading…
1 task
feat(intro): Add short Intro Logo for The Super Hackers team Art Is art related Enhancement Is new feature or request Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing ZH Relates to Zero Hour
#2267 opened Feb 7, 2026 by xezon Loading…
2 of 3 tasks
tweak(commandline): Skip intro logo with -quickstart and enable -nologo, -noShellAnim in Release builds Enhancement Is new feature or request Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#2266 opened Feb 7, 2026 by xezon Loading…
1 task
bugfix: Remove superfluous CD management code Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing ZH Relates to Zero Hour
#2261 opened Feb 6, 2026 by githubawn Loading… Major bug fixes
bugfix: Prevent undefined behaviour when a dead unit enters a container Bug Something is not working right, typically is user facing Crash This is a crash, very bad Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#2258 opened Feb 5, 2026 by Stubbjax Loading…
bugfix: Battle plans are now transferred to the new owner on capture Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#2257 opened Feb 4, 2026 by Stubbjax Loading…
bugfix: Multiple battle plans are now always applied correctly Buff Makes a thing more powerful Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility USA Affects USA faction ZH Relates to Zero Hour
#2256 opened Feb 4, 2026 by Stubbjax Loading…
fix(draw): Recover tread debris effects for W3DTankTruckDraw Enhancement Is new feature or request Fix Is fixing something, but is not user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker Mod Relates to Mods or modding ZH Relates to Zero Hour
#2251 opened Feb 3, 2026 by xezon Loading…
bugfix: Occupants killed by their containers now kill their occupants Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#2239 opened Feb 2, 2026 by Stubbjax Loading…
fix(headless): Fix use-after-free crash when replay ends in headless mode in debug build Debug Is mostly debug functionality Fix Is fixing something, but is not user facing Gen Relates to Generals ZH Relates to Zero Hour
#2219 opened Jan 29, 2026 by bobtista Loading…
3 tasks done
bugfix: Fix inconsistent mine collision behaviour Buff Makes a thing more powerful Bug Something is not working right, typically is user facing China Affects China faction Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility Performance Is a performance concern ZH Relates to Zero Hour
#2208 opened Jan 28, 2026 by Stubbjax Loading…
bugfix: Prevent dead units from repeatedly dealing crash damage on collision with non-buildings Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#2204 opened Jan 28, 2026 by Stubbjax Loading…
feat(profiling): Integrate Tracy profiler
#2202 opened Jan 27, 2026 by stephanmeesters Loading…
1 task
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