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cameraEffects: fix missing u_Exposure when high precision rendering is disabled#1901

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illwieckz merged 1 commit intomasterfrom
illwieckz/exposure
Feb 18, 2026
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cameraEffects: fix missing u_Exposure when high precision rendering is disabled#1901
illwieckz merged 1 commit intomasterfrom
illwieckz/exposure

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@illwieckz
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Fix missing u_Exposure when high precision rendering is disabled.

Fixes:

Fixup for:

@slipher
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slipher commented Feb 18, 2026

LGTM

Just setting the low preset isn't enough to find the bug because if push buffer is available, the shader gets preprocessed into some form where the uniform declarations don't matter. We should really get some kind of GLSL compilation tests on the CI.

@illwieckz illwieckz merged commit c95cc61 into master Feb 18, 2026
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@illwieckz illwieckz deleted the illwieckz/exposure branch February 18, 2026 21:04
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