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Description
Summary
@LPegasus and I recently discussed a problem where certain Rush phase scripts are heavily multithreaded, designed to consume 100% CPU. Examples:
- ESBuild
- Rspack
- Jest
When Rush attempts to run several of these tasks in parallel, it overloads the machine. For ESBuild it was causing Golang deadlocks, perhaps due to an ESBuild bug that causes thread starvation. (?)
Details
This can be avoided by specifying weight=N in rush-project.json, where N is equal to the --parallelism limit. But if CI uses a value like --parallelism=100%, then N is machine dependent.
We can break this problem into two complementary design proposals:
Proposal 1: Allow % units for weight
The rush-project.json file should allow percentage values like "weight": "100%" similar to --parallelism=100%. For example if --parallelism=100% corresponds to a maximum of 8 parallel jobs, then "weight": "75%" would indicate a weight of 6.
Proposal 2: Allow weight to be specified using pattern matching
In order to use the "weight": "100%" feature, we would need to audit every operation script for every project in our monorepo, identify which ones are invoking ESBuild, and then add a corresponding rush-project.json or rig profile to adjust the weight.
However in practice, that work could be captured by a general rule like this:
Examine the package.json shell script: Does it match the RegExp
/\besbuild\b/? If yes, then use "100%" as the defaultweight, unless it is overridden by rush-project.json.
Such a rule could be configured centrally in a common/config file.
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